Research and Development Interests
- The design, development and/or analysis of interactive 3D environments:
games, scientific
visualization, and virtual reality (managed DirectX, OpenGL, VRML).
- The design, development and/or analysis of graphical user
interfaces (Microsoft Windows WinForms/C#, Java Swing, 3D or novel)
- The conceptual and/or experimental evaluation of user interfaces.
- The design, construction and analysis of discrete computer
simulation models.
If interested, you can view my
resume - curriculum vitae .
Here are links to posted copies of some of my work and supporting software.
- BSBTree distribution Java
software for Balanced Sampled Binary Trees.
Discussed in Barnes,G.M., Noga, J., Smith, P.D., Wiegley, J., Experiments with
Balanced-Sample Binary Trees. Proceedings of the 36th SIGCSE
technical symposium on Computer science education ,ACM SIGCSE
Bulletin, 2005, pp. 166-170.
-
Inheriting Software Metrics for object oriented programming.
published in,
Journal of Object Oriented Programming,
vol. 6, 7, 1993, pp 27-34.
Here are some ideas for
graduate projects and a list of completed graduate projects that
I have chaired.