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Create
an interactive Flash movie that contains the following elements:
- Shape
Tween
- Motion
Tween
- Animated
Text
- Buttons
- Link ActionScript
- Sound
The interactive flash movie must be educational and
within your discipline.
Embed
your Flash Movie into a Dreamweaver Web page.
Flash
Laws
Example
Here
is a tutorial
Notes
on Sound Sycronization from Flash Help:
Choose a synchronization option from the Sync pop-up
menu:
Event synchronizes the sound to the occurrence of an event. An
event sound plays when its starting keyframe is first displayed
and plays in its entirety, independently of the Timeline, even
if the movie stops. Event sounds are mixed when you play your published
movie.
An example of an event sound is a sound that plays when a user
clicks a button. If an event sound is playing and the sound is
instantiated again (for example, by the user clicking the button
again) the first instance of the sound continues to play and another
instance begins to play simultaneously.
Start is the same as Event, except that if the sound is already
playing, no new instance of the sound is played.
Stop silences the specified sound.
Stream synchronizes the sound for playing on a Web site. Flash
forces animation to keep pace with stream sounds. If Flash can't
draw animation frames quickly enough, it skips frames. Unlike event
sounds, stream sounds stop if the movie stops. Also, a stream sound
can never play longer than the length of the frames it occupies.
Stream sounds are mixed when you publish your movie.
An example of a stream sound is the voice of a character in an
animation that plays in multiple frames.
Note: If you use an MP3 sound as a stream sound, you must recompress
the sound for export. You can choose to export the sound as an
MP3 file, with the same compression settings that it had on import.
See Compressing sounds for export.
Enter a value for Loop to specify the number of times the sound
should loop.
For continuous play, enter a number large enough to play the sound
for an extended duration. For example, to loop a 15-second sound
for 15 minutes, enter 60.
Note: Looping stream sounds is not recommended. If a stream sound
is set to loop, frames are added to the movie and the file size
is increased by the number of times the sound is looped.
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