2004 Conference Proceedings

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ENHANCING ELECTRONIC BOOKS TO SUPPORT THE CURRICULUM WITH QUICKTIME MOVIES AND PHOTOGRAPHS!

Presenter(s)
Patti Rea
Technology Consultant
8426 Willow Rd
Celina, TX 75009
Phone: 972 382-3160
Fax: 972 382-3339
Email: prea@earthlink.net

Kelly Fonner
Educational & Assistive Technology Consultant
1508 Dodge Street
Lake Geneva, WI 53147
Phone: 262 893-8053
Fax: 262 249-9269
Email: kfonner@earthlink.net

Electronic Books have become an effective tool to support the curriculum by providing an additional way to present materials. These books can reinforce learning after a concept has been introduced, prepare students for an upcoming event in a social story, or provide feedback after an event has occurred. By adding movies and real photographs, books provide realistic ways to assimilate concepts.

After a teacher has introduced and provided instruction on a new concept, a talking book provides the opportunity for students to review the material at their own pace playing pages as many times as desired. With real photographs and movies this simulation of the concept provides an entertaining and realistic way to review concepts. For example, an activity made in BuildAbility on the concepts "Up and Down" can have a large impact on students. One example book shows movies of a dog repeatedly jumping "up" on a table and then jumping "down". When pairing these concepts with synthesize speech and text this becomes a powerful tool to reinforce the concept.

Electronic books provide an excellent way for students to prepare for events through realistic social stories. One example book in IntelliPics Studio prepares the student for appropriate behavior during a parade. Movies with loud sounds realistically show fire engines with blaring sirens, which helps prepare the student for ways to tolerate the sound and exhibit appropriate behavior.

Books may also provide feedback after an event has occurred through "virtual" field trips. By including photographs and movies in electronic books many locations and sites may be realistically recreated. Students may "visit" many different places: the state fair, a pioneer village, the stockyards, and the zoo, to mention a few. By downloading public domain movies and photographs from the Internet, there is really no limit to locations!

In this hands-on lab, participants will learn techniques to develop a book in both BuildAbility and IntelliPics Studio. Specific techniques will include basics such as inserting text, movies and photographs in each application.

When inserting real photographs into the book a variety of options are available for presentation. For example, the photograph may fill the entire page to create a background or be inserted in a smaller size so that several photos may be included on a single page. As the photos are introduced into the story, text and/or speech may be added for clarification and emphasis.

Finally QuickTime movies may be inserted into the book to further emphasize concepts or contribute to the story. Movies realistically provide another way for the student to review concepts and reinforce learning.

After guided practice through both applications participants will choose either BuildAbility or IntelliPics Studio, a set of photographs and movies and develop an original book by following step by step tutorials. At the conclusion of the lab, participants will be given a link to download sample electronic books, QuickTime movies and photographs after the conference.


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