2001 Conference Proceedings

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Making Activities with Overlay Maker
Hands on Lab

Jo Meyer, President
SoftTouch, Inc.
4300 Stine Road #401
Bakersfield, CA 93313
E-mail: jomeyer@funsoftware.com 
ph 661-396-8676
fax 661-396-8760
Order Toll Free: 1-877-SoftTouch


This workshop is teaches how to make extension activities for students in their classroom using SoftTouch graphics and Overlay Maker.

This lab is perfect if the participant wants

Board games for some students with disabilities are hard to learn. Yet, games are such an important part of growing up with peers and friends. Teachers use games to teach and reinforce different concepts they have taught. The included student with disabilities may well be excluded from these activities. Or if they are included, they are "helped" through the process.

Now, there is a simple way to make your own board games. If you task analyze the process, you can make a board game where everyone can win and still play against each other. Overlay Maker will be the program used. The participant will learn how to use Overlay Maker to make extension activities at the same time they are learning to make board games.

Teaching gaming skills is essential. This lab will take the participants step by step through the variety of boards they can build to teach the process of playing a board game. And it will take the participants step by step in learning to use Overlay Maker. The participants will make four game boards.

The first game board is done in a linear style. It teaches moving the marker on each square, drawing a card and moving the marker to that card, taking turns, and then landing on the last square and winning. At this point, we will need to cheer for the winner--It's part of learning to play games. The Overlay Maker skills the participants will learn are to make keys, change the key shape, color, and outline, reposition keys, and import graphics using a screen capture program.

The second board will be done with large pictures in a square format. This adds the gaming skill of moving the markers around the board rather than in linear format. The Overlay Maker skill learned through this activity is to use a preexisting overlay to adapt a new overlay, thus saving much time and energy.

The third board will be similar to the second board, but adding more squares to make the game harder and longer. A new card will be added--the Stop or Go card and the very end of the game.

The fourth board made will add "Uh Oh' cards. This teaches the student that when he "lands" on a certain square, he has to draw a card from a second pile of cards. He then reads that card and follows the directions. The participant learns to add text to the keys and to design and make the "Uh Oh" cards.

This lab is perfect if the participant wants

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