Lab's first VR project (S. Mastoub, 1997)

Virtual Reality and
Advanced Graphics Lab

What happens here:

What is used here:

What you could be doing here:

Contact

The lab is in Jacaranda Hall     JD 2212 ( second floor).
If you want to participate, contribute, have questions, or want a tour contact G. Michael Barnes by email renzo@csun.edu .

Projects

The VR lab supports several concurrent projects and will try to support all contributing individuals and their projects. The lab can be used for faculty and directed graduate and undergraduate projects.

Completed Projects

  1. Neha Limage, A C# Managed DirectX Client Server Library for Shared Environments , Dec. 2007, abstract (pdf).
  2. Kristina Shroyer, A Study of 3D Facial Modeling and Aging with Project Applications in MAYA , May 2007, abstract (pdf).
  3. Khaleel Ali, Shading Language for 3D Graphics , May 2006, abstract (pdf).
  4. Francisco Vassallo, Starship Combat Game: Anchors Aweigh, Dec. 2003, abstract (pdf).
  5. Qi Fang, A Small Architecture Oriented Volumen Modeler, May 2003, abstract (pdf).
  6. Joeseph Parham, Facial Animation Using Dynamic Subdivision Surfaces , May 2003, abstract (pdf).
  7. Henry Demirchian, Stereo 3D Presentation of the Human Digestive System, Dec. 2002, abstract (pdf).
  8. Michael Stark, A Glove Gesture and 3D Position Tracking Interface, Dec. 2002, abstract (pdf).
  9. Irina Goldman, Visualizing Java Class Libraries, May 2002. abstract (pdf).
  10. Peeti Jittiphalangsri, Space Battle : a networked multi user game, December 2001, abstract (pdf).
  11. Ying Qian, Developing a Multi-user, Shared, Java 3D API Behavior Class, December 2000 Master thesis, abstract (pdf).
  12. Qi Wang, 3D Graphical Representation of Object Oriented Programs, December 2000 Master thesis abstract (pdf).
  13. Inga Leu, Troubled Bubbles: A Java 3D Game, May 2000 Master thesis abstract (pdf).
  14. Ervin Bakhshian, Pepi: a study of Facial Animation with Maya, December 1999 Master thesis abstract (pdf).
  15. Hanna Issa, A Three Dimensional File Visualization Tool using Java 3D, December 1999 Master thesis abstract ( pdf).
  16. Mark McCluskey, Visual Fatique Assoicated with Stereoscopic Head Mounted Displays, December 1999 Psychology Master thesis abstract.
  17. Vartan Nazarian, Video Telepresence: A Remote Control Camera, December 1999 Master thesis abstract and screen pictures (pdf).
  18. Lynne Winner, Virtual World Command and Output Experiment , December 1997 Master thesis abstract .
  19. Saad Mastoub, An Adventure Virtual Reality Game, May 1997 Master project abstract and game snapshots.

Active Projects

Equipment

Software

Hardware

Our history

The CSUN Virtual Reality Lab grew out of a meeting of students and faculty interested in developing a virtual reality capability at CSUN. This group met several times before the earthQUAKE (Fall 1993) and wrote proposals for equipment and funding. While the proposals were not successful in their initial attempt some "seed" money and equipment were allocated. However, the quake sets things back a little... In the spring of 1995 we were reestablished in the current lab (JD 2212). In the fall of 1995 the Dean of the School of Engineering and the school's research and resources committee supported our efforts with a small grant. Over the years Mike Barnes has donated his Honors COOP and other "extra pay" funds from the univesity to the VR lab's research account. With the advent of the CS595VR experimental course in the Fall of 1997 (now COMP 565) the CS Department has provided most of the money to support the lab. In 2005 the Japanese Patent office supported Takao Tsubata's sabattical and research in the lab. Would you care to provide some support to this lab?

Last updated 1 / 4 / 2008